AquoS
Online Game Studio

Quick Navigation Guide

Are You A:
- Gamer? Go to our games gallery.
- Developer? Read the tutorials for newbies.
- Just visiting? Look at the cool stuff - Spectrum Demo
- Looking for news update? Right on this page.


Chaos Ball Extreme - Hypnosis

June 25, 2009 by Byron

New game released and updated on this website. Check it out.

AquoS GameS Blog Goes Live

June 2, 2009 by Byron

AquoS GameS has a blog now at http://aquosgames.blogspot.com. I'll try to post a couple of articles every week just for fun.

Spectrum Particles 3D Engine Demo

May 24, 2009 by Byron

You may now watch Spectrum 3D particles in action here. This is probably the first web based 3D paticles engine, and definitely the first one to be built on Silverlight 2 platform. Hopefully the performance will be improved when Silverlight 3 provides hardware acceleration to 3D graphics.

Source Code Release

May 3, 2009 by Byron

Source code for Kill Billy and Chaos Ball Extreme are released at the source code download section. These are reduced prototype versions of the actual games intended for learning and reference purposes.

Both games are written in C# for Silverlight 2 and use Farseer Physics engine.

Kill Billy Released

May 2, 2009 by Byron

Kill Billy is now released. It was actually released a week ago, but I had no time to update the website until today.

Kill Billy is written in C# on Silverlight 2 platform, using Farseer Physics. The current release has 16 levels. I might start making Kill Billy 2 soon depending on player feedbacks.

Tutorials Online

Feb 7, 2009 by Byron

Added more pages of tutorial. Tutorials now include project demonstration and sample code. Please post questions or comments under the tutorial pages.

Tutorials Online

Jan 27, 2009 by Byron

Added 2 pages of tutorial: "Getting started with Silverlight" and "Setting up game loop for silverlight game" available under tutorials section.

Chaos Ball Extreme Survival Mode

Jan 24, 2009 by Byron

Added Survivor Mode to Chaos Ball Extreme. The point of this mode is to survive and collect as much points as possible.

Chaos Ball Extreme Update

Jan 11, 2009 by Byron

Chaos Ball Extreme now has save game feature. Players need to create an account with Aquos Games in order to save and load game. The same account can be used for save / load feature on other games as well.

Tutorials on HTTP request, accessing SQL database, and JSON data formatting will be posted on this website soon.

Chaos Ball Extreme Released

Jan 4, 2009 by Byron

Chaos Ball Extreme is released as Beta version. Currently with 15 levels. More levels to come.

Chaos Ball Extreme is written in C# on Mircosoft Silverlight 2 platform and uses Farseer Physics engine. Tutorials on making Silverlight Games and Farseer Physics will be available soon.